You can open the "Animation Baking" tool, as shown in Figure 1-5 (Figure 1-5) You can learn from the tool that if you want to bake the above animation with Animator, you need to drag the node ...
And if you think all of that sounds amazing, this next one deserves its own section! Classical Unity uses baked animation data of a character to figure out if it is on screen. But when you start ...