The Starfield team aimed for realism inspired by The Expanse and Star Trek, which led to the removal of heavy gore features.
Dennis Mejillones, the character artist for Starfield, has shared details about why gore was absent in the game during the ...
What if Starfield had went the route of Fallout and included exploding bodies and gore in its acction? Well it wouldn't fit, and this ex-dev explains why.
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former ...
In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and ...
With the feature of being able to customize body size in the character creator, that added more complications. Mejillones also said that gore and dismemberment didn't fit with Starfield's themes as ...
Alongside the technical debt it would require to implement, it just didn't make sense given the vision the game had.
“If they’ve breached one of the guarantees, you may be entitled to claim for any reasonably foreseeable consequential losses.
We believe that if you’ve bought a ticket to a show to like a festival saying there’s a bunch of acts and you’ve bought it for the main act, the headliner, and that headliner drops out, then you are ...
Kiwis have been jumping the ditch in droves recently – with many keen to buy a home once they get there. So what do Kiwis need to know about buying in Australia? Paul Davey is a Kiwi now making ...