![](/rp/kFAqShRrnkQMbH6NYLBYoJ3lq9s.png)
TES: Oblivion - polycount
I loved Morrowind, I did the same as Neolith, I have the Collector's Edition on pre-order. If I enjoy and play Oblivion half as much as I did Morrowind, then it'll be money well spent. 0 · Share on Facebook Share on Twitter
New Software - PhotoSculpt - What do you think? - polycount
Don't you think that it's a bit pricey for something so limited and not yet production proven. I think that the average user here might be more interested if it was affordable for rather pocket money say like 20 - 40 $ and if there would be user input controls to tweak the results.
Source/TF2 Facial Animation - polycount
feel free to crawl back into your hole at any time, cheap. personally i thought the "Meet the Heavy" is the sharpest thing Valve has ever released--the timing, animation, and voice acting come together as primo entertainment. i agree with spacemonkey--though Steam is designed such that they don't even have to deal with traditional outlet, i see shorts like these working very …
R.I.P - Paul Steed - Page 2 - polycount
This is really sad news. The first time I ever tried to get animated geometry into a game was when Q3A hit the shelves. I somehow struggled with the animation and its config files - and after reading an interview with Paul over at (I think) planetquake I thought: "Hey, before you give up, just give it a try and contact id
** Aeon Flux art dump *pic heavy* - polycount
Custodian prototype based on original series design: Tiny people. Basically a particle system that uses animated, simple models: Well, that's all I feel like linking.
Figuring out customers’ needs is the core of design with "Somchai"
2020年9月22日 · "Because functionality is a significant part of design,” these words are spoken by “Khun Somchai Jongsaeng,” founder of Deca Atelier. He is one of most well-known designers in the industry as a designer at the forefront of modernity, both in interior and architecture.